Apologies for my lack of proper language here - I’ll do my best to describe what I am trying to accomplish in hopes of your guidance towards an easier method.
I am building a tunnel sculpture that will be skinned in an aggregating matrix of intersecting 5’ pipes. These pipes need to connect at two points for structural integrity. The pipes are being standardized for fabrication with a set angle and point of connection with each other (the groups in my file).
Where I am struggling is in how best to connect them to each other and the joists. I have no problem snapping to my first point of connection but after that I have been spending WAY too much time slowly rotating in a variety of viewports only to find it doesn’t actually connect in the Perspective v-port.
Is there a way snap curves together without leaving the first point of connection?
Matrix Help.3dm (158.4 KB)