Hi all,
this bug has been around forever and recently it annoys me more and more so I thought I’d finally report it…
I move the camera target quite often (via a custom shortcut), so that I can zoom and rotate around an exact point.
This works perfectly, however, whenever I rotate the camera in perspective view so that I’m looking at the model upside down (so that the z-axis is pointing downwards), then placing the target tilts the view by some degrees.
I’d really appreciate to see this fixed in an upcoming SR.
Kind regards,
Andi