gustojunk
(Gustavo Fontana)
May 31, 2026, 7:55pm
1
Hi McNeel team, @andy ,
I’m working on updating a script that I use that allows me to add multiple views to a view capture without all the mess and friction of using layouts.
This works great in V8 but in V9 I see that Walp[aper does not show the transparency of a .png correctly.
Here’s the example .png to load as wallpaper:
Here’s how it looks in V8:
and in V9 WIP:
Can you please fix this? Thx!
G
jessesn
(Jessesn Chen)
June 1, 2026, 8:55am
2
Thanks for your report. It looks fine on my side, and I’m testing it in latest Rhino WIP.
gustojunk
(Gustavo Fontana)
June 1, 2026, 1:20pm
3
Hi Jessesn,
This was on latest WIP from last week:
Another bug, in the rendered viewport, the wallpaper looks different than the image I’m using. I have a non-transparent image to show you:
Thanks,
G
jessesn
(Jessesn Chen)
June 2, 2026, 3:24am
4
Thank you again for your testing, but the difference doesn’t look obvious on my side. I can hardly see any difference at all. Could you test it in the latest Rhino WIP? I have PM’d you.
dale
(Dale Fugier)
June 2, 2026, 3:25am
5
@gustojunk - are you in DirectX or OpenGL display?
gustojunk
(Gustavo Fontana)
June 2, 2026, 3:39am
6
hi Dale,
DirectX and that seems to be the problem for:
Transparency:
Faded wallpaper in rendered viewport:
G
dale
(Dale Fugier)
June 2, 2026, 10:08pm
7
Thanks @gustojunk - here is a link you can use to track the issue.
– Dale
gustojunk
(Gustavo Fontana)
June 2, 2026, 10:10pm
8
thanks Dale. That conversation one the issues. I added yesterday a second issue:
brian
(Brian Gillespie)
June 9, 2026, 10:35pm
9
RH-96038 is fixed in Rhino WIP