Bug(s) in printing multiple layouts

When I go to print some detail views using “print multiple layouts”, the resulting images don’t match the preview at all. Instead, the image is moved to the bottom-left corner and the resolution of the image is totally wrong. For instance, I printed images that were supposed to be 8.5x11 inches at 300dpi, which should come out at 3300x2550 pixels, but Rhino produced images that were 14,043x9933.

Let me know if I need to send an example, but it happens every time in my experience so far.

In maybe a related problem, sometimes “print multiple layouts” won’t print one or more details entirely - it will just output a blank image instead. This is not super consistent, but seems to happen quite often when there are at least 5 details to print at once.

Hi Peter -

That seems to work fine in a quick test here, but there are quite a bit of unknowns. Which version of Rhino are you running (please post the SystemInfo output)? Which file format are you printing to?
-wim

Oh, yes - I guess there are a lot of options. Printing Jpg format.

Rhino 9 SR0 2025-5-27 (Rhino WIP, 9.0.25147.12305, Git hash:master @ b12f83817c1aad8ac7eb36f2cc69a77bbac741a1)
License type: Commercial, build 2025-05-27
License details: Cloud Zoo
Expires on: 2025-07-11

Windows 11 (10.0.26100 SR0.0) or greater (Physical RAM: 32GB)
.NET 9.0.1

Computer platform: DESKTOP

Standard graphics configuration on OpenGL
Primary display: NVIDIA GeForce RTX 3060 (NVidia) Memory: 12GB, Driver date: 8-14-2024 (M-D-Y). OpenGL(4.6.0 NVIDIA 560.94)
> Accelerated graphics device with 4 adapter port(s)
- Secondary monitor attached to adapter port #0
- Windows Main Display attached to adapter port #1

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 8-14-2024
Driver Version: 32.0.15.6094
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 12 GB

Rhino plugins that do not ship with Rhino
C:\Program Files\Rhino 9 WIP\Plug-ins\ConstraintsUI.rhp “Constraints UI” 9.0.25147.12305

Rhino plugins that ship with Rhino
C:\Program Files\Rhino 9 WIP\Plug-ins\Commands.rhp “Commands” 9.0.25147.12305
C:\Program Files\Rhino 9 WIP\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 9 WIP\Plug-ins\AnimationTools.rhp “AnimationTools”
C:\Program Files\Rhino 9 WIP\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 9.0.25147.12305
C:\Program Files\Rhino 9 WIP\Plug-ins\RhinoRender.rhp “Legacy Rhino Render”
C:\Program Files\Rhino 9 WIP\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 9.0.25147.12305
C:\Program Files\Rhino 9 WIP\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 9 WIP\Plug-ins\MeshCommands.rhp “MeshCommands” 9.0.25147.12305
C:\Program Files\Rhino 9 WIP\Plug-ins\IronPython\RhinoDLR_Python.rhp “IronPython” 9.0.25147.12305
C:\Program Files\Rhino 9 WIP\Plug-ins\RhinoCycles.rhp “RhinoCycles” 9.0.25147.12305
C:\Program Files\Rhino 9 WIP\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 9.0.25147.12305
C:\Program Files\Rhino 9 WIP\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 9 WIP\Plug-ins\Displacement.rhp “Displacement”
C:\Program Files\Rhino 9 WIP\Plug-ins\SectionTools.rhp “SectionTools”

@wim Any luck?

@wim Anything?
I’m still seeing this issue consistently with (9.0.25182.12305, 2025-07-01).
I’ll attach some files…


tex plate.3dm (390.5 KB)

For some reason I can only upload one of the image files. When I try to add the 2nd file, discourse says that it’s too large (it’s 2,422KB.) Weird.

Nobody else sees this? It’s really slowing me down to export each layout individually b/c batch never works in V9.