Related discussion: "Geometry" container acts as a bouncer for some breps in blocks - #17 by wim
@wim I know the discussion above is old but you were the last one to comment on it with a theory. My issue seem to prove the theory wrong, hence my post.
Issue: a block instance containing an apparently special kind of geometry, created in Rhino 8, cannot be moved using Grasshopper with the Move node. The move node returns null, but no error. @wim the untrimmed geometry was not especially larger than the trimmed geometry, so it doesn’t seem to be the cause of this bug.
Steps to reproduce:
-
download this geometry:
buggy geometry.3dm (96.6 KB)
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make a block definition with it, then an instance.
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use it in this GH definition:
System info:
Rhino 8 SR34 2026-8-11 (Rhino 8, 8.34.26223.11001, Git hash:master @ f416e902495235e4e4a45cfc29ff1320cc8c70d8)
License type: Commercial, build 2026-08-11
License details: Cloud ZooWindows 11 (10.0.26200 SR0.0) or greater (Physical RAM: 32GB)
.NET 8.0.14Computer platform: LAPTOP - Plugged in [100% battery remaining]
Non-hybrid graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 4060 Laptop GPU (NVidia) Memory: 8GB, Driver date: 4-23-2026 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 596.36Integrated accelerated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Primary OpenGL: NVIDIA GeForce RTX 4060 Laptop GPU (NVidia) Memory: 8GB, Driver date: 4-23-2026 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 596.36Integrated accelerated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
Secondary graphics devices.
Intel(R) UHD Graphics (Intel) Memory: 2GB, Driver date: 4-28-2025 (M-D-Y).Integrated graphics device with 4 adapter port(s)
- Secondary monitor is laptop’s integrated screen or built-in port
- Secondary monitor attached to adapter port 1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
GPU Tessellation is: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: HighVendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 4-23-2026
Driver Version: 32.0.15.9636
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8188 MBRhino plugins that do not ship with Rhino
C:\Program Files\SimLab\Plugins\SimLab PDF From Rhino\SimLabPDFExporter.rhp “SimLab PDF Exporter”Rhino plugins that ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\SolidTools.rhp “SolidTools”
C:\Program Files\Rhino 8\Plug-ins\Commands.rhp “Commands” 8.34.26223.11001
C:\Program Files\Rhino 8\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 8\Plug-ins\RhinoLabsTools.rhp “Rhino Labs Tools”
C:\Program Files\Rhino 8\Plug-ins\RhinoRenderCycles.rhp “Rhino Render” 8.34.26223.11001
C:\Program Files\Rhino 8\Plug-ins\RhinoRender.rhp “Legacy Rhino Render”
C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 8.34.26223.11001
C:\Program Files\Rhino 8\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 8\Plug-ins\MeshCommands.rhp “MeshCommands” 8.34.26223.11001
C:\Program Files\Rhino 8\Plug-ins\IronPython\RhinoDLR_Python.rhp “IronPython” 8.34.26223.11001
C:\Program Files\Rhino 8\Plug-ins\RhinoCycles.rhp “RhinoCycles” 8.34.26223.11001
C:\Program Files\Rhino 8\Plug-ins\Grasshopper\GrasshopperPlugin.rhp “Grasshopper” 8.34.26223.11001
C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 8.34.26223.11001
C:\Program Files\Rhino 8\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 8\Plug-ins\BlockEdit.rhp “BlockEdit” 8.34.26223.11001
C:\Program Files\Rhino 8\Plug-ins\Displacement.rhp “Displacement”
C:\Program Files\Rhino 8\Plug-ins\SectionTools.rhp “SectionTools”





