Yes, that’s just what I see. I noticed it first on a friends laptop, but thought it was the older Geforce at play, on a different file. I have an RTX and all should be up to date, so I don’t know what’s going on.
I’ll send you the file and the system info is below:
Windows 10.0.19042 SR0.0 or greater (Physical RAM: 32Gb)
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce RTX 2060 SUPER (NVidia) Memory: 8GB, Driver date: 4-8-2021 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 462.31
> Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 4-8-2021
Driver Version: 126.96.36.19931
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 8 GB
Rhino plugins that do not ship with Rhino
C:\ProgramData\McNeel\Rhinoceros\7.0\Plug-ins\Twinmotion Direct Link 2020.2 (e24ee14a-9514-47da-8fe6-f6e61b20160e)\Twinmotion Direct Link 2020.rhp “Twinmotion Direct Link 2020” 188.8.131.52
C:\Users\mail\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\ggRhinoIFC\184.108.40.206\ggRhinoIFC.rhp “ggRhinoIFC” 220.127.116.11
C:\Users\mail\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\IntelDenoiser\0.6.0\IntelDenoiser.Windows.rhp “IntelDenoiser.Windows” 0.1.0.0
C:\Users\mail\AppData\Roaming\McNeel\Rhinoceros\packages\7.0\NVIDIADenoiser\0.4.0\NVIDIADenoiser.Windows.rhp “NVIDIADenoiser.Windows” 0.4.0.0
Heck, I’ll put it here in case anybody else wants to have a look.
I even included the LIDAR 3D scan I did with my iphone… that stuff is a gamechanger for quick scanning and measuring. I used the Scaniverse app and it’s dead simple to use, really exceeded my expectations.
(As you can see, we are squeazing every space out of this little bath while still trying to keep it from looking too over crowded )
Hah… I just upgraded to 7.11 and now it is actually a tad lighter in Layout than if I doubleclick…
(EDIT: On closer inspection that is actually just the reflection in the glass that is changing)
BUT printing still messes up a bit with transparency, I can see the images laid out behind the walls through the glass:
Also, from model space, printing vector wants to print wires only, from a layout it will print the detail’s mode. I am not sure if that is expected…
Swapping vector and raster changes things, in printing from layout, but not to wireframe just correct and less correct rendered.
AND, @Holo having gone to check what happens in model space, going back to printing from Layout now looks much much better… Can you try that?
Here is a start: RH-66012 Print: incorrect visibiluty