[BUG] Mesh.PointAt() using barycentric coordinates returns wrong result

As demonstrated in the attached file using standard Grasshopper components, there seem to be a bug related to coordinates on quad faces. Tested in both Rh6 and Rh7.

BUG - point on mesh from barycentric coordinates.gh (56.2 KB)

Hi @t.schwartz,

Thanks for reporting.

https://mcneel.myjetbrains.com/youtrack/issue/RH-76850

– Dale