Do they look like they are all scaled with same factor 1???
Block instance scales does not work at all. It cannot handle negative value nor it cannot read the value properly. Absolute BS.
Are you guys kidding us? How can this be in SR16???
Do they look like they are all scaled with same factor 1???
Block instance scales does not work at all. It cannot handle negative value nor it cannot read the value properly. Absolute BS.
Are you guys kidding us? How can this be in SR16???
It seems to be working fine in SR14, where it shows “Varies” if I select multiple, differently scaled block instances.
Interestingly, the BoxEdit panel shows the scales as 1,1,1, which I also don’t understand. I think there it should also show the correct scaling like in the Block Instance property panel.
Shouldn’t they be the same scaling?
In the 2nd image the -1 you are highlighting mean it is flipped across the XZ plane. But yes, strange indeed, that it does not show that in the panel.
it shows varies when the scales are positives, when negative it shows 1. i cant comprehend how such primitive thing like reading scales properly can be screwed up…
Hi Ivan -
This issue is on the list as RH-72547 Blocks: Show mirrored state
-wim