Bug: bump is disabling alpha transparency

when rendering the initial image shows that it works but when it starts rendering the alpha gets ignored rendering the entire surface.

tested with Rhinos own noise shader, i think i tried it on a different a few days ago but here for sure.

alphafail.3dm (3.8 MB)

FWIW this is fixed in Rhino WIP.

thanks Nathan, will it be fixed in v7? i currently have an evaluation version working in the company and i dont want to take my private licence with so i can not install the wip there… maybe once we buy it but that has to be decided still. till then i will have to make a workaround by importing an extra bump map,


that soon? :smile: ok my comment is too ambivalent… i hope i understand you right…