BUG - Beta - Annotation Objects Null Failure

Hello,

Just bringing this to the top again and adding a bit onto it…

Currently Effected:

-Text Entities
-Leaders
-Dimensions

If an input value is not null going into one of these components, the output will return an actual object instead of null.

Example:

-A dimension with null A and B input points will still return a “valid” dimension object of length 0
-A Text Entity with a null plane input (nowhere to place the text entity) will create a text entity at the world origin often with Abc as the default text value
-A Leader missing inputs will return a leader object of length 0

Additionally the Aligned Dimension component will return “Null Point” from the output of A and B points instead of default Grasshopper/Rhino “Null” and this will result in a “valid” object output (please see below snip)

Currently I implemented a null check and logic gate to avoid this:

Thank you all!

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This should be fixed in the next available BETA release. Please see this YT.

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Thanks @AndyPayne , I think that YT is still private but I’ll just mark as solved and check in the next Beta build.

Cheers!

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Should be open now…
-w

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Just confirming that the recent WIP did fix this. Thank you @AndyPayne !

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