I am using BrepFace.OuterLoop.To3dCurve().DuplicateSegments() on a rectangular Brep face (U and V: degree 1 / CV count 2).
Even though I’d expect 4 linear curves as a result, for some BrepFaces (i think it’s those which result from a MergeCoplanarFaces operation) i keep getting more than that.
Brep.Optimize() doesn’t do the trick.
Is there a way to merge such collinear loop curves for Breps?
Best regards, Heinz