AlanMattano
(Soaring Stars lab)
June 28, 2023, 2:40am
1
Allow me to introduce… fog
Breathing Rhino Cycles; unexplored direction - Fog Rendering.
A hard start
Inspiration from the visionary work of SkyG and giving it a spin.
He used to say “such a journey!”.
“They will end up hiring us lol”
So why rush, enjoying the process takes time.
Last Tutorial: 2019 GOGO Rhino 7 Tessellation Research
10 Likes
Alan is truly the only person I know smart enough and crazy enough to figure this stuff out! Why rush indeed, this project has been an absolute blast!
2 Likes
theoutside
(Kyle Houchens)
June 30, 2023, 6:17pm
3
Hopefully now that cycles x is integrated into v8 some of the advanced features it contains will start to show up in Rhino as we go forward.
3 Likes
AlanMattano
(Soaring Stars lab)
June 30, 2023, 6:26pm
5
Thanks Kyle! I notice that I can’t go down lower than the 0,01 value in PBR Opacity transparency. And that is way too high. I wish for more fine tunning.
theoutside
(Kyle Houchens)
June 30, 2023, 6:37pm
6
Hey Alan,
can you post the material so we can look at it?
AlanMattano
(Soaring Stars lab)
June 30, 2023, 8:00pm
8
The PBR Fog Air Material
I achieve that by putting an array of surfaces with transparent material.
Here is another more clean version
This was Rhino7 no Cycles X
4 Likes
cool, that was on my to try list using an volume, before i experimented with actual particles produced in grasshopper, but that was way too heavy.
but i am not sure i understand correcly, did you slice up the room with several planes, or did you use a volume?
1 Like
Quan_Li
(Quan Li)
July 1, 2023, 2:29pm
10
Is this the volumetric in Blender?
1 Like
nathanletwory
(Nathan 'jesterKing' Letwory)
July 1, 2023, 3:47pm
11
Probably just geometry with materials that have opacity turned low.
1 Like
He’s just slicing up the room - pretty simple really!
1 Like
nathanletwory
(Nathan 'jesterKing' Letwory)
July 1, 2023, 8:32pm
13
I showed this technique back in 2020 in this reply:
Until we support volumetric shaders you can pretty easily simulate them with actual geometry though. Here a very quick setup:
[image]
volumetric_cheat.3dm (581.6 KB)
With some extra work on the material you can bring some extra depth to the effect, like maybe with a gradient on the alpha channel.
1 Like
AlanMattano
(Soaring Stars lab)
July 3, 2023, 6:47pm
15
Jajaja lol,
All Rhino; is just a few planes with a lot of transparency.