the situation of rendering animations is, some times render times are quite short and load times quite long. So, it can be that a rendering needs 10s and to start the next one needs 10s too (for example Bongo and Octane/Vray…). Couldn’t be possible to prepare the next one during the previous is rendered? Could be something done on the Rhino side to help render plugin developers to get this task easier done?
So far I can see we have two load parts - preparing the scene (geometry/lights) and preparation at the render plugin. The second part could be solved if the first part is ready.
The hardware will faster and faster, but some times it’s difficult to use the power. Is there a chance to speed up the process?