BoxEdit: how to precisely scale a box when off axis?

Hey there, short question:
when I use the boxedit command, I can resize a box / solid in the x, y and z axis. however, when the solid is not perfectly perpendicular to the x or y axis, I cannot make precise adjustments as Rhino only sees the solid relative to its x/y axis.

See screenshot for example:
the selected solid is slightly off axis. It´s actually 0.56m long while the boxedit window measures it at 0.57m in the x axis.

is there a way to make precise length adjustments to a solid that is off axis using the boxedit command?

Thanks!

Hi Fabian -

You can make BoxEdit use a custom CPlane. You can quickly set that to any sub-surface with the AutoCPlane and then lock that CPlane before selecting the entire object.
-wim

1 Like

thanks. might be a little tedious when having to deal with several solids all with slight variations in orientation. I´m modelling an old and crooked house :slight_smile:

Hi Fabian -

Sounds like I’d probably sub-object select a surface and move that directly instead of dealing with BoxEdit then.
-wim

do you mean the pushpull command or what’s “sub-object select a surface”?

Hi Fabian -

I’d use Move and then hold Ctrl and Shift when selecting the surface(s) of a polysurface that needs to move.
-wim