Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 64GB)
.NET 7.0.0
Computer platform: DESKTOP
Standard graphics configuration.
Primary display and OpenGL: NVIDIA Quadro P2000 (NVidia) Memory: 5GB, Driver date: 4-20-2022 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 512.59
Accelerated graphics device with 4 adapter port(s)
- Windows Main Display attached to adapter port #0
- Secondary monitor attached to adapter port #1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 4-20-2022
Driver Version: 30.0.15.1259
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 5 GB
Why it would suddenly stop is a good question. Did Windows update a few weeks ago?
In any case the newest Rhino 8 version is SR 12 and the most recent SRC is 13, with a newer one due out this evening PST. Further, your Nvidia driver is from 4-20-2022, which is really ancient in Nvidia driver time. I’d recommend updating both the driver and Rhino and checking whether the problem still exists.
Wow the GPU driver was really old. I didn’t realise it was that long.
I tend to update Rhino everytime it asks me. I was postponing it untill I could close all windows. That particular problem has been going on for at least a few updates though.
Anyway I did both things and one of those must’ve fixed it because the problem is gone… Super wierd.
Thanks for the tips, I can happily select last objects again!