At our office we use Rhino to make drawigns of modular wooden buildings. Recently we have tried to stop using 2d representations for floorplans and sections and want to move to 3d only. In order to do that we have tried to make hatches by using a a box map with a pattern. This works very well, except that it does not work in blocks. Somehow, everytime we make a block, it seems to reset the zero point of your texture mapping. I don’t know if this is a bug, or serves a purpose, but for us it means that we have to make many extra drawings and it takes a lot of time.
In a block:
Would it be possible to make the texture mapping work the same inside and outside of blocks?