I learned the beginning of this technique from this great tutorial, https://www.youtube.com/watch?v=vqmtrtjmp3E which works great for filleting a face with no adjacent fillets. But what I am trying to do is fillet a box at its vertical corners only first, then fillet the top and bottom faces’ perimeters with a smaller radius. I’m getting unexpected results, as you can see in my attached file, the corners are not filleting.
I suspect that someone on here will see right through my problem, please help!
BTW, I am able to do it if I enter the edges via manual data entry into “set multiple integers” in the fillet node, but not getting the automated technique to work.
Jay
fillet play.gh (11.9 KB)
Here is a more ‘automated’ solution:
Fillet.gh (18.1 KB)
1 Like
Ah, very nice on both versions. I think the second version is better for its simplicity. Obviously the first you made mine work with the least modifications, and the second, a more elegant way, doing it with one fillet node with 2 sets of inputs, are they called nodes in grasshopper? That’s what I’ve seen similar called in other programs.
Thank you very much Mahdiyar.
I still don’t quite understand why my version produced the results that it did instead of what I expected, but not too surprised as I’m just starting my grasshopper journey! I can’t wait until I’m as proficient with GH as I am with solidworks, which I’ve been using over 10 years, with another 10 years of autocad before that. GH is so great though, can’t wait to get really good!
I guess here it’s more common to call them Components
.
If I’m not mistaken, the problem is related to tolerance. CreateSet
component only works if the location of the points were exactly the same.
Interesting, I was about to type that maybe or maybe not I would experiment with adding some tolerance to experiment, when I noticed the numbers are swapped from one set to the other. Regardless, not very important. Thank you again for providing multiple solutions, I really appreciate it.