Does anyone know if Bongo 2 is compatible with THEA render engine in Rhino 6? THEA for Rhino render shows up in the Target Renderer list and will render out the frames… however, a white pixelated outline is drawn around the rendered object, irrespective of render mode in THEA.
Anyone else seeing this or know a workaround that stops the outline?
That’s exactly what I’m doing, but the pixelated white outline remains in anything I render. I also changed background mapping settings but the pixelated outline remains…Perhaps a question I need to post to Thea forum…
Hi, unfortunately not due to company confidentiality (part of an unreleased product). I’ll pull a different model and send that that shows the issue I’m having.
Hi @acrighton
I don’t use Thea, but it could be some sort of transparent background/alpha channel issue. What file format are you saving your frames as and do you have transparent background enabled?
-Jakob
I’ve tried all file formats and the issues remains… also checked the transparent background option and it also made no difference. see attached image. Also attached model. 2 layer material with displacemen - THEA test.3dm (385.8 KB)
Thanks for taking the time to look at this, but my issues still persist
I can render an individual frame and it renders as expected, it’s only when I initiate an animation within Bongo do I get the pixelated white line around the subject in each and every frame. I typically do product renderings and use either HDRI images for lighting, or occasionally use discrete emitters, so using Sun & sky is something I rarely, if ever, use.