Bongo 3 - How to bring all animation related properties to a new object?

Hi,

my client gave me a mesh model and the quality wasn’t the best. I setup an animation with connections, keyframes and physic. Now I tried to rebuild some object and I got some better looking NURBS objects. How can I bring all properties from the mesh object to the NURBS object? It looks like connections are not transferred.

-Micha

You’re right, we don’t have a mechanism currently in Bongo to copy the connections. Here’s the current feature request for copying a connections mechanism.

It looks like I need the BongoMatchAnimationProperties to update the object physics and any new information as well. I’ve logged that here.

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