“Bumpingupbox” – ok that made me laugh out loud, I like your sense of humor
I remember now asking Marika about the public wish list, my apologies for asking the same question twice, there’s a lot going on right now and it slipped my mind. But thank you for the reminder.
Regarding the history enabled animation command – I downloaded your Truck Path Trace 001 file and I seem to be missing a crucial step in getting this to work, as I cannot replicate this. I’m sure it’s something simple, perhaps you can point out what I’m doing wrong here.
My (obviously flawed) method is as follows:
- Draw a path and a cross section.
- Turn on history
- Click the Animate button and move the slider to the desired frame
- Select Rail 1, then the path curve, then the cross section curve.
- The geometry is made, but nothing happens in the animation timeline (I’m not getting any tick marks).
Looking at your Sweep1 File, it looks as though you are moving the curve around the helix (which makes sense with regards to how history works), but how are you doing this? I’m sure that’s what I need do for the rail command, but it doesn’t move the curve along a path. I’m sure this is another command I’ve never used and don’t know.
Regarding the support for external render engines, I’m happy to help out with anything you want regarding Octane Render for Rhino. I’m VERY familiar with Octane inside and out and was a beta tester for it as well. Just let me know if I can be of any assistance.
Thanks for your time,