Bongo 2.0 SR6 Release Candidate 1

He Rolf, not knowing better, one would say we both use different Bongos :confounded:

Orienting the pivot indeed isn’t easy. A skew orientation mostly implies a double action. Moreover a Perspective View often gives the (false) impression one controls all 3 dimensions. You must however consider that the monitor’s screen as well as your mouse pad are 2 dimensional. That’s why maneuvers (like rotations) are functioning in the view’s Construction Plane (CP).
Pending ideas are a BongoOrientPivot and a BongoRotatePivot3D command similar to Rhino’s Orient and Rotate3D command (Having trouble matching up objects. Is this a job for IK). A pivot WIDGET, manageable like any genuine Rhino object with basic Rhino commands, might make the above even superfluous.


Yes Micha, I also often hide objects to get them out of the way while editing a complex model.
Also swapping between the “visible/invisible world” (HideSwap) is probably common practice. When some objects are equipped with visibility/invisibility animation data this can really be a pain in the … because they keep disappearing and popping up. That’s why (temporarily) disabling animation for the concerned object is a good idea, hence the dialog.
A technique I use now and then is to shift the animation 1 tick and install a keyframe at 0 in which all objects are set to ‘visible’. Then you can always go there when you want to get a hold on some disappeared object.

But yes, when the dialog gets annoying a (few) ways to get rid of it surely would be comfortable.