Blue Flame / BZ+Neon!

I was helping a Brazil for Rhino user who wanted to render a flame in a frosted tube. I painted the texture as a png for use in an advanced blend material between a brightness and glass. Custom Brazil object properties were then used to keep the plane for the flame from casting a shadow.

Enjoy! blue_flame_bjames_2.3dm(237.5 KB)

That’s awesome, I’ll have to check out that file and see just what you did. It looks good.