Blocks in V8

Hi,

I have noticed posts about blocks and its management being rewritten for V8.

I just want to make sure following features regarding blocks will become reality in V8.

  1. Block definition
    -right now while block creation/definition program only asks for insertion point of the block considering world cplane as default
    -this should change in a way that program asks what kind of coordinate plane i want my block to be in
    -also block editation should allow changing blocks coordinate system (cplane) not only changing insertion point

  2. Include these commands from blocktools plugin as native
    -selsameblock
    -makeunique → takes the block and makes it unique creating new block definition with modified name with suffix
    -reset block scale
    GitHub - ejnaren/rhinotools: Custom tools for Rhino

  3. Enable editting of non uniformly scaled blocks
    -i never comprehended why its not possible. blocks scale can be reset while editting and scaled back when editation is completed

  4. Nested block editation should be triggered by double clicking. Right now you need to go through a list of sub-blocks which is very clumsy.

  5. Attributes
    -i think there should be two types of user attributes, for block definition and then for each instance
    -right now i think there are only user attributes for every instance

Feel free to add other requested essentials to blocks.

6 Likes

Maybe McNeel could comment on my points what can be expected/not

1 Like

I like to add a few requests concerning blocks.
First, a search field in the block manager and in the block replace window.
And an option to reset block scale in the block replace command.
No when you replace a scaled block the replaced block also becomes scaled, something you don’t always want to.