Block Layers

I find it a bit cumbersome to try to use blocks to help organize an ‘assembly’ of pieces being actively concurrently designed, specifically the way editing a block requires locking-out the rest of the model or exploding a block and redefining it, and if you use a separate file all geometry is in it whether hidden or not. It might be a bit slicker to set a layer as the source of a block, and just continuously whatever is turned on in that layer(aside from instances of the block itself) is updated as the definition.


Perhaps Rhino’s “Worksession” tool would work better than Blocks in this situation.