Block clipping plane strange behaviour

When using a clipping plane my block of a doorwall acts very strange. The one used in the model doesn’t show the fill and thicker outlines but at the 0.0 location in the drawing a right display version of the block appears but is not actualy present in the drawing.

Seems like a bug. In the topics I have read more issues with cliping and blocks but none were they show up on a different location.

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Thanks

Hello - please run SystemInfo in Rhino and post the results here.

-Pascal

Rhino 6 SR33 2020-12-8 (Rhino 6, 6.33.20343.16431, Git hash:master @ d492bef53a3f6a576db4d197feaaa7ddf0c7a653)
License type: Commercial, build 2020-12-08
License details: Cloud Zoo. In use by: Tom ()

Windows 10.0.0 SR0.0 or greater (Physical RAM: 32Gb)
Machine name: CAS-DT-070

Computer platform: DESKTOP

Standard graphics configuration.
Primary display and OpenGL: NVIDIA GeForce GTX 1660 (NVidia) Memory: 6GB, Driver date: 12-11-2020 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 460.89
> Accelerated graphics device with 4 adapter port(s)
- Secondary monitor attached to adapter port #0
- Windows Main Display attached to adapter port #1

OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On

Anti-alias mode: 4x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High

Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 12-11-2020
Driver Version: 27.21.14.6089
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 6 GB

Rhino plugins
C:\Program Files\Rhino 6\Plug-ins\Commands.rhp “Commands” 6.33.20343.16431
C:\Program Files\Rhino 6\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 6\Plug-ins\RPC.rhp “RPC”
C:\Program Files\Rhino 6\Plug-ins\RhinoBonusTools.rhp “Rhino Bonus Tools”
C:\Program Files\Rhino 6\Plug-ins\AnimationTools.rhp “AnimationTools”
C:\Program Files\Rhino 6\Plug-ins\RhinoRender.rhp “Rhino Render”
C:\Program Files\Rhino 6\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 6.33.20343.16431
C:\Program Files\Rhino 6\Plug-ins\rdk_ui.rhp “Renderer Development Kit UI”
C:\Program Files\Rhino 6\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 6\Plug-ins\RhinoCycles.rhp “RhinoCycles” 6.33.20343.16431
C:\Users\tomwolbertus\AppData\Local\Programs\Enscape\Bin64\Enscape.Rhino6.Plugin.dll “Enscape.Rhino6.Plugin” 0.0.20335.757
C:\Program Files\Rhino 6\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 6.33.20343.16431
C:\Program Files\Rhino 6\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Chaos Group\V-Ray\V-Ray for Rhinoceros\V6\VRayForRhino.rhp “V-Ray for Rhino”
C:\Program Files\Rhino 6\Plug-ins\Displacement.rhp “Displacement”

Hello Pascal,

have you seen something that might causes the problem?

Hello Pascal any progress yet? I have the same behaviour in another project.

I just found out the this only happens with the specific block under an angle of 90 / 180 / 270 /360 degrees. When the block is positioned in an angle between then it disappears.