i would rather use RebuildCrvNonUniform which ensures curvature continuity and i actually explained him that a while back in this thread he does not seem to remember i guess at least he does not seem to use it…
i would rather use RebuildCrvNonUniform which ensures curvature continuity and i actually explained him that a while back in this thread he does not seem to remember i guess at least he does not seem to use it…