I’m looking for some ideas on how to speed up/improve the workflow for modeling beveled letters. I work for a Sign making company and we need tidy, simple models that can be unrolled for cutting out of Stainless steel on the laser and then build-up by hand. These types of bevels need to meet in the middle and not just have chamfered edges.
Currently the best way i can figure is as follows:
- Break the letter into separate curves that represent each ‘run’ of material.
- Use the ‘EXTEND’ command on each run to give an over shoot of the internal shape
- Align an angled line to the start and use the sweep command.
- extrude the original letter shape down, deleting the top face.
- Use trim to cut any overlapping parts of bits that will confuse Rhino.
- Use the ‘create solid’ command to collapse the shape and create the model.
This is a fairly long winded process if you had to do a whole set of letters or large logo. Ideally I’d like to find a simple, fast and reliable method that creates the same results. Ideally this would be a simple process I could later write into a script but that’s not a real concern at the moment.
Chamfer edge, extrude curve taper and a few other methods I’ve tried just don’t seem to work. But is this just lack of understanding on my part? is there a much simpler more robust method than the way I just described? I’d love to hear some suggestions from the more experienced users out there. I need help to develop a method for modeling all types of letters in this style as fast as possible.
Many thanks, Howard.