attached a non planar rectangle, shape has been influenced from subtle compound curve item etc.
so how best to surface it ?
If I put a vertical line in at A heading north and see it snap, it doesnt actually connect with the top line, for when I try for split command, it says not within tolerance, so how do the experts get that line to snap there, Thus no good for surfacing as it is else is it best to sweep2 the rectangle then patch the end bit ?
BestPractice this shape.3dm (55.2 KB)
The aspect of line not actually meeting up with another in a £D space, especially a curvy curve, or arc, is a weak point for me, do I turn on control points and move the end of it to where it should be, do I rotate it as a whole and scale 1d it ?
needing to move its end, keep its shape, as a planar move (if its planar) so as not to alter its location but get it to meet up.
I some times run divide then surface through points, extendSrf and then intersect on the line, then at least can see where the line end should snap to, but getting it thre without upsetting its geometry and planar angle in the 3D world…need help.