I’m trying improve my skills and workflow on taking a mesh and modifying it for my needs. On this particular part (See image 1) I am tring to remove the raised numbering. I’ve tried trimming the mesh, i’ve tried booleans and I have tried collapsing by edge, face and vertices.
Creating a plane and then using that to trim or slpit seems to do the job but then I’ am left with the numbering flat on the surface (See image 2).Then I can use the collapse commands to very slowly remove these artifacts.
In the Front view, run the command _DeleteFaces and window-select the raised text plus the litle planar faces indicated with the red arrow in below image: