you mentioned in a recent discussion that Kangaroo 2.5 addresses an old bug where bending/angle simulations are affected by scale.
I have just updated and can see a number of exciting new K2 components, but I still have the bending and scale issue. Any thoughts?
Attached is a file, where I am reducing the scale to a 20th of the original. It solves in a few seconds using 16k iterations, while the original (red colour) takes many, many minutes to achieve the same (?)
Also, I was wondering how this bug may affect K2Eng definitions.
190304 Bending and Scale.gh (26.7 KB)