Ahoy to all the sailors in this Grasshopper Ocean!
I´m currently struggling with the task of ’ progressively bending’ a polyline
Basically I want to move a slider and bend the polyline like the image. I currently have a definition that does the task but in a very ‘artisanal’ way… if I change the number of points that form the polyline the script breaks because you’ll have to copy one part of the definition below to solve the ‘addition problem’ and reconnect everything. I looking on ways to optimize this technique of bending.
GH>> BEND.gh (25.0 KB)
Sir Ernest Shackleton