Hi community,
I’m looking for some help in creating Batch materials in Rhino. I lack knowledge of basic Rhino cmd and coding to create a python script/directing claude4.5…
Here is the challenge :
Create 100 PBR textures in this way:
-
Create 100 PBR
- Assign basic color to texture following the color-hsv.txt file provided below. (contain 100 hsv color : 10 color family named A,B,C,…J and each family have its value declination; A1,A2,A3,…,A10). Name this materials accordingly.
-
Enable for each of these 100 materials, the “detail settings” : “base color / metallic / roughness” AND add a texture to the base color : “blend texture”
-
Edit “blend texture” : color 1 : same color as the original base color assigned. And color 2 : black (** not sure if swap is needed… somthimes it seems yes…)
-
Edit “blend texture settings” :
- factor 1.00
- Add a texture accordingly to the name (tricky part)
- Each A1,B1,C1,…,J1 will have the texture 1
- Each A2,B2,C2,…,J2 will have the texture 2, and so on
- Textures are located in the folder Textures_numbers provided below and named 1,2,3,…,10
Files :
color-hsv.txt (2.6 KB)
Textures_numbers.zip (982.1 KB)
Python trials with claude4.5…:
Script_100PBRmats_CC_v6.3.txt (6.6 KB)
Thanks for any info I can get.
Charles C.



