i am having an issue with the geometries i bake baking as surfaces or poly surfaces. i am trying to create post and beams with boxes as walls.
thanks for help in advance
idea 3 4B.gh (31.1 KB)
i am having an issue with the geometries i bake baking as surfaces or poly surfaces. i am trying to create post and beams with boxes as walls.
thanks for help in advance
idea 3 4B.gh (31.1 KB)
It is not clear from your description and a cursory examination of your extensive code, what is the problem with bake? What parts are you baking?
I see odd things in your code, like using Pipe around edges and then immediately passing Pipe output to Box params. Seems like you use Box params frequently. Not saying it does any harm (and not saying it doesn’t), but why? Especially when it looks like you already have boxes?
What parts of this should we be looking at?
idea 3 4B.gh (13.8 KB)
i forgot to delete my previous attempts that failed. the things i am trying to bake are the two groups of boxes farther away from the rest of the code. the problem when i bake it is it separates the boxes made from the pipes into a lot of polysurfaces. i put the box command after the pipe command because i wanted them to be rectangular.
hope i answered your questions
On the right? The top-right box param, connected to the Pipe, has 6348 breps A highly unlikely number suggesting a mistake (or several mistakes).
For example, this Extrude component outputs 23 ‘Closed Breps’:
Yet the Split List component after Extrude has 529
I could go on and on… Clearly you are not examining outputs of all components - I recommend temporary text panels for that, wired so they can be deleted without breaking the code.
I see many questionable code patterns but can’t detail all of them.