Hey GH community, I have been working through Ray Burgueno’s Deconstructing the Renault Trezor tutorial, but am having no luck when patching the hexagonal array to produce a surface. I can produce the pattern, but cannot create a surface from it. I thought it might be because I have a closed circular surface, but when I go back to an open surface it also does not patch. Any thoughts guys? Thank you for your help!
Jack
@HS_Kim That is amazing. I am not sure how you got there, but it gets the job done. I will play around with this definition to TRY and understand whats going on. Thanks so much for your help.
Hi Kim,
So here is another question for you. How would I fill in the non hex pattern surface? As you can see there is a fall-off of the hex and a gap, is there a good way to patch the negative surface?
Cheers,
Jack