I need to make solid mesh out of a 3d scan of multiple objects and the fastest way I think is to extrude vertically all the faces facinf down or up Z axis. Is there a way to do that ?
thanks
I need to make solid mesh out of a 3d scan of multiple objects and the fastest way I think is to extrude vertically all the faces facinf down or up Z axis. Is there a way to do that ?
thanks
Yes.
3. Attach minimal versions of all the relevant files
you can use Face Normals to get center and Normal of each mesh face:
then you can compare each Normal direction with something like the Z axis, eventually with a threshold, and filter mesh faces based on that True/False pattern:
I’d use the dot product