I have a question,
When adding several windows or doors, to a list of walls, it happens to locate the windows in corners and other weird places.
-I have all the points for windows in a list, and all the curves for walls in a list.-
I understand this happens because every window has to be attached to a single wall, and not a list of them, but having to assign which window/door corresponds to every single wall is unpractical for large buildings,
What I am looking for is a way of just throwing the windows location and all the walls list and that it assigns to them automatically, as I tried here, if that makes sense.
I hope this is a problem of my definition and not that this is not implemented yet.
Hola Kike, gràcies for the answer.
I tried both definitions, and they work fine for 1 point-window on each wall.
But when I try >1 windows per wall it keeps giving me these undesirable locations.
Hello @fsalla,
Your definition works perfectly, thank you very much.
I was just curious about the value 1.683 for the smaller component, what is the meaning of that value?
Hi @subno, I’m glad it worked for you too!
The 1.683 (mm) is just a random value, that is used to measure the distance of the points to all curves. It just needs to be a small value. That way, the curves whose distance to the points are between 0 and this small value give you the pattern to filter the hosts for the windows.