Right now I am trying to wrap a 2D drawing of a staircase on a bend surface.
However when using the ApplyCrv command the staircase seems to be distorted at the edges of the surface. I tried to illustrate this by arraying lines on the surfaces and then using the CreateUVCrv command. (the surfaces has the exact length of the staircase).
Hi Paul - try UnrollSrfUV then put your curves on the result and then FlowAlongSrf’ back to the 3d surface. The issue is the UV are not evenly distributed on the 3d surface.