I’m trying out external standalone render sw in mac.
Curently checking blender. Importing in dae or 3dmax.
I have trouble witk discontinuity in the surface where I used matchsrf in rhino.
In the built in rhino render and environment map the discontinuity is not as bad. It’s more like a sharp bump than discontinuity since it has been matchsrfed.
Is there settings when exporting to other render software which would be good for this kind situation?
For keyshot the discontinuity is not as bad as blender.