I’m currently trying to do a little animation in Raytraced. I have a couple of models with metal and glass materials on a black ground plane.
If I try to run the animation with the view set to Raytraced, then the Backdrop is saved to the output png files, rather than the rendered model. I know this to be the case, as I’ve experimented with different backdrops. If I then hit the ‘pause’ button on the raytraced viewport, then a simple render of my models is saved to the subsequent pngs.
I’ve tried changing my render engine to rhino-render-next, but this doesn’t appear to make any difference.
I’d really appreciate it if anyone has any ideas on what to try next.