I am working with multiple brep objects that have been generated by a rhino or grasshopper script. For some objects the edges have been “extended” to long so that the corner of the object is now self-intersecting. This creates a strange corner, making problems in the further production:
Since there are many of these objects, I would like analyses and repair the corner by an python script. Can you give me some advice how ta approach this matter?
Falsecorner.3dm (124.4 KB)