The Ambient Light in Rendering panel seems to have no effect on the scene display.
How is this one different from the one under Rendered display mode (that actually has the effect but is buried deep and not exposed in Display or Rendered panel).
Although it doesn’t make sense to have Ambient Light setting under and tied to a Background option.
Doesn’t it belong in Lighting? What is the benefit of having the same setting in two places fighting each other?
I think it would be cleaner if the Ambient Light in Render panel was just exposed setting from the Display Mode and always affecting the Rendered mode display.