Allchin Steam Tractor Model

A few test renderings of my 3” scale Allchin Steam Tractor model. Made from Rhino and Solidworks geometry and rendered in Rhino.

For size reference the tractor’s rear wheels are 18 inches in diameter and the overall length of the tractor and water tank is 71 inches.

Still a work in progress.

delightful model! thanks for sharing!

Thanks ! I’ve got a few more renderings to post showing more details. It’s been a fun project.

Chris

post your favorite rendering at as the 1st image in the 1st post- that way we can bump it to the banner. very cool project!

A couple of pictures showing the cab with a pair of Polly Oil Company oil cans and a view of the rear end of the boiler and the gears that make up the transmission.

Lamp Details.

Very, very nice!

Thank you for sharing your beautiful project. The level of detail is magnificent.

Thanks !

Thank you, glad I can help.

That is PHENOMENAL, AWESOME, AND OTHER SUCH WORDS.
The subject matter is right upo my street so I can relate to its making,
I would absolutely love to follow a video of the creation of an item added to the traction engine, then the method of creating that, the realistic materials, paint reflections and controlling such, and lighting.
Perhaps the main wheel, the gloss, the grubby ‘shoes’ , the pin striping, the metallic parts, and so on.
We could learn so much from this,
Any chance of that, as that has got me highly envious, and wanting to learn so much about how it was done, I am creating bomb trolleys and wish to show them with matt paint, rust streaks, grime, oily parts, but looking real.
Wish we had a judging competition , different categories, thats a gold in its class.

Steve

Wow, thanks ! What you are seeing took me around 10 years to do including a total start over when my hard drive crashed.

I put together a lot of documentation for this project as well as photos I took of real steam tractors. The plans I got from Julius de Waal and a British plan service were invaluable as was a first addition copy of the book published by a person who built a working model steam tractor. I can’t place enough importance on documentation.

I purposely chose to model a real model steam tractor in order to ease up on the texture requirements. To add all of the texture that you are describing is mind boggling to me and I am always impressed by the skill people have to do that. It is on my to do list but I’m going to need a lot of practice first.

One thing that helped me create my tractor was the sheer volume of parts. If I got stuck on one part I simply moved on to something else. It kept me from getting frustrated.

Not sure about documenting the process, I’ll have to look into what it takes.

Looking forward to seeing your own work.

Chris

Hi Chris,
my work, be prepared to wait, the end result, is dependent on someone showing how its done.
I can make the objects, have done that, its the next bit, applying materials, creating the lighting environment etc.
Once I have something to follow, of a similar nature, then I can progress. Finding someones tutorial of a similar subject, old object, metal, rust, patina etc, is tricky, not seen anything yet, all very glossy and commercial. so yours was a hope.
Also having a language spoken I can understand helps, Anglo Saxon ! Brit.
Bad enough understanding most phone calls nowadays.

Steve

Awesome, If you ever come to Argentina, I’ll take you on my friend’s little train!

Here is a picture. Consider using Substance Painter on Steam, a nice app for creating textures and painting them. Rhino now is fine for UV mapping.

Cool, thanks !

Chris