Hello,
I have aliasing when i make view without blur for shadows
Hi Henry -
Please provide both the output of the Rhino SystemInfo
command and a 3dm file that illustrates the issue.
-wim
Rhino 8 SR11 2024-9-10 (Rhino 8, 8.11.24254.15001, Git hash:master @ d3c11108eae09fadc146928ba51b9b182a05303f)
License type: Commercial, version 2024-09-10
License details: Cloud Zoo
Windows 10 (10.0.19045 SR0.0) or greater (Physical RAM: 16GB)
.NET 7.0.0
Computer platform: LAPTOP - Plugged in [29% battery remaining]
Non-hybrid graphics configuration.
Primary display and OpenGL: NVIDIA GeForce GTX 1660 Ti (NVidia) Memory: 6GB, Driver date: 1-18-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 551.23
> Integrated accelerated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
- Secondary monitor attached to adapter port #1
Primary OpenGL: NVIDIA GeForce GTX 1660 Ti (NVidia) Memory: 6GB, Driver date: 1-18-2024 (M-D-Y). OpenGL Ver: 4.6.0 NVIDIA 551.23
> Integrated accelerated graphics device with 4 adapter port(s)
- Windows Main Display is laptop’s integrated screen or built-in port
- Secondary monitor attached to adapter port #1
OpenGL Settings
Safe mode: Off
Use accelerated hardware modes: On
Redraw scene when viewports are exposed: On
Graphics level being used: OpenGL 4.6 (primary GPU’s maximum)
Anti-alias mode: 8x
Mip Map Filtering: Linear
Anisotropic Filtering Mode: High
Vendor Name: NVIDIA Corporation
Render version: 4.6
Shading Language: 4.60 NVIDIA
Driver Date: 1-18-2024
Driver Version: 31.0.15.5123
Maximum Texture size: 32768 x 32768
Z-Buffer depth: 24 bits
Maximum Viewport size: 32768 x 32768
Total Video Memory: 6 GB
Rhino plugins that do not ship with Rhino
C:\Users\33686\AppData\Roaming\McNeel\Rhinoceros\8.0\Plug-ins\D5Conv (e0d5e210-02f6-4ee9-a2b0-1675e225d958)\0.12.0.0028\Rhino 8\D5Conv.rhp “D5 Sync for Rhino”
C:\Program Files\Rhino 8\Plug-ins\Tibidabo\Lands.rhp “Lands Design”
C:\Program Files\Common Files\McNeel\Rhinoceros\8.0\Plug-ins\TeDAsharp (ce983e9d-72de-4a79-8832-7c374e6e26de)\1.0.8405.22062\TeDaSharp_060.rhp “TeDAsharp” 1.0.8405.22062
C:\Users\33686\AppData\Roaming\McNeel\Rhinoceros\packages\8.0\NVIDIADenoiser\0.4.3\NVIDIADenoiser.Windows.rhp “NVIDIADenoiser.Windows” 0.4.3.0
C:\Program Files\Rhino 8\Plug-ins\Tibidabo\Tibidabo.rhp “Tibidabo”
C:\ProgramData\McNeel\Rhinoceros\packages\8.0\LadybugTools\1.38.188\Ladybug.RH.Loader.rhp “Ladybug.RH.Loader” 1.38.188.0
C:\ProgramData\McNeel\Rhinoceros\packages\8.0\Pollination\1.48.3\Pollination.RH.Loader.rhp “Pollination.RH.Loader” 1.48.3.0
Rhino plugins that ship with Rhino
C:\Program Files\Rhino 8\Plug-ins\Commands.rhp “Commands” 8.11.24254.15001
C:\Program Files\Rhino 8\Plug-ins\WebBrowser.rhp “NavigateurInternet”
C:\Program Files\Rhino 8\Plug-ins\rdk.rhp “Renderer Development Kit”
C:\Program Files\Rhino 8\Plug-ins\RhinoScript.rhp “RhinoScript”
C:\Program Files\Rhino 8\Plug-ins\IdleProcessor.rhp “GestionnaireInactivité”
C:\Program Files\Rhino 8\Plug-ins\rdk_etoui.rhp “RDK_EtoUI” 8.11.24254.15001
C:\Program Files\Rhino 8\Plug-ins\NamedSnapshots.rhp “Snapshots”
C:\Program Files\Rhino 8\Plug-ins\MeshCommands.rhp “MeshCommands” 8.11.24254.15001
C:\Program Files\Rhino 8\Plug-ins\IronPython\RhinoDLR_Python.rhp “IronPython” 8.11.24254.15001
C:\Program Files\Rhino 8\Plug-ins\RhinoCycles.rhp “RhinoCycles” 8.11.24254.15001
C:\Program Files\Rhino 8\Plug-ins\Toolbars\Toolbars.rhp “Toolbars” 8.11.24254.15001
C:\Program Files\Rhino 8\Plug-ins\3dxrhino.rhp “3Dconnexion 3D Mouse”
C:\Program Files\Rhino 8\Plug-ins\Displacement.rhp “Displacement”
C:\Program Files\Rhino 8\Plug-ins\SectionTools.rhp “SectionTools”
ALIASING.3dm (1.5 MB)
Bonjour @Henry_Boutet_de_Monv
Is the “Réaliste” mode a copy of “Lancer de Rayons”? Could you share the Display Mode along with a file so we can take a look here?
Merci!
Hello Vanessa,
aliasing 2.3dm (2.3 MB)
Réaliste.ini (14.3 KB)
I find also somethink, when i have two object with almost similar size i don’t have aliasing shadow but when i have two objects with very different size i have aliasing
Bonjour @Henry_Boutet_de_Monv - Did you originally create the Réaliste display mode in Rhino 7 and imported it into Rhino 8?
Bonjour @Henry_Boutet_de_Monv - After fiddling some more with the file and the display mode, this is defnitely a shadow map size issue. The shadow map that creates the shadows for the scene has a fixed size. When you add a large object where there are small objects, you will get the type of artifacts you’re seeing for shadows here. This is because the shadow map has to reach the extents of the larger object, so when you zoom in to the smaller objects, the shadows applied in that smaller area look “pixelated”.
If you wish to use a surface plane for shadows, as opposed to the built-in Ground Plane, then select this surface and in the Object Properties panel, uncheck the “Cast Shadows” option. This way the shadow map doesn’t have to spend resources casting shadows on it, yet it will still recieve shadows from the surrounding objects.
Hello Vanessa,
Ok thanks for your investigation !