hi! pretty new to GH and this is my first post here.
im trying to simulate acoustics with Aeolus plugin with the end result of optimizing the scene with Galapagos as part of a university coarse.
the DirectSound and ImgaeSource components require a list of planar surfaces to act as the reflective surfaces for the scene. im trying to create somewhat of an elaborate reflective surface to insert galapagos genome, and having trouble creating a planar surface. i tried turning the surface into a mesh and then used Triangulat\Face Boundary\Boundary Surface but i got trimmed surfaces. i played around with a few more alternatives and none of them worked.
not sure if anything else is wronge with the code and i would love some help
thanks!
music hall.gh (41.9 KB)