I have a problem with the Rendered viewport and I think it belongs to GPU. In this one interior 3D file I am working on, most edges look like the Antialiasing is disabled. If I turn the Advanced GPU lighting in Rendered preview off some edges look smoother, but other more pixelated.
I made some screenshots for better understanding of this problem:
First edge with GPU lighting on/off
Second edge with GPU lighting on/off (same viewport, angle etc.)
Version 5 SR12 64-bit
Antialiasing in on x8
I also opened the file on Rhino WIP but the same problem occures.
Has anyone an idea how to solve this problem?
Thanks for your help