Hello, I have created a code to create vault from a plane surface, But I want to be able to adjust the base edges on z axis. Now the vault is created from the same Z level, but I want some part of the base edge higher. How can I achieve this?
So it becomes more like this
adjustbaseedge.gh (18.5 KB)
Another challenge is that, what if I want to make a hole on the surface for windows?
To get this kind of open
I want to to it in a way intuitive way that I just need to create curve, surface or a soild to make a hole on the vaulted geometry.