With the automatic UI it is easy to connect new texture
But I would like to do something similar (but not the same) from my Eto UI.
How can I open this texture chooser Dialog from my plugin?
Márton
With the automatic UI it is easy to connect new texture
But I would like to do something similar (but not the same) from my Eto UI.
How can I open this texture chooser Dialog from my plugin?
Márton
I do not think it is possible to open that specific dialog. I cannot find it in the SDK.
@johnc Am I correct or wrong?
@maxsoder The C++ SDK has CRhRdkDocument::ShowContentTypeBrowser()
. Andy said it’s probably not wrapped for C#. Would you be able to do it?
It seems this is not wrapped for C#. I will add it in v.6.x. That means that in the next version 6 release this will be included.
Great! Thank you!
Márton
https://mcneel.myjetbrains.com/youtrack/issue/RH-57349
Here is YT and it is implemented in 6.x. I do not know which will be the next v6 release, but is should be there then.
In C# it is called Rhino.Render.Utilities.ShowContentChooser()