Hello,
I’m trying to change the number of iterations around the z axis parametrically to go smoothly from 4 to 5 to 6 to 7… corners, without having to remodel or tweak around the shpaes until they fit together. I am not very familiar with grasshoper, so I’m not sure if this is possible, or how to do it. Does anyone have an idea how to achieve this ?
For the moment, I only use a mirror and an array polar.
array.gh (23.3 KB)
If you revolve it around the Z axis with 8 iterations, you get this shape. Afterward, I aim to make a SubDpmultiPipe operation on the entier shape to give it thickness.
Theoricaly this entier shape is also in the file I posted
I know itthe goal is to obtain a multi pipe, I don’t think it’s necessary to reconstruct the geometry with Grasshopper.
However, it is possible to change the number of interactions.
array a.gh (32.9 KB)
Finally I got the smooth surface, thank you for your help !
In the geometry there were vertices that did not coincide so I corrected it.
To find the desired look you need to play with the Multi Pipe settings.
array a.gh (18.5 KB)
You could also shrinkwrap individiual parts and use the smooth option…
Oh okay thanks ! It better then what i did with the dendro add-on, it is more accurate
better than
ahah yeah english is not my language