Hello everyone,
I’m trying to transform a contour-based mesh into a smooth, convex shell-like structure, as shown in the attached image. While I have the initial mesh from contour lines (left side of the image), I can’t figure out the correct approach or components in Kangaroo to achieve the desired curvature and smooth convexity of the final mesh (right side).
Where I struggle:
- I’m unsure which Kangaroo goals to use or how to adjust their settings to control smoothness and tension effectively.
- My current attempts result in uneven or overly rigid surfaces instead of the desired flowing curvature.
Key Question:
What Kangaroo components or workflow would you recommend to achieve a smooth, convex, and tensioned surface similar to the right-side geometry?
Thanks in advance for any suggestions or guidance!
Shell.gh (47.0 KB)