Hi everyone,
I am excited to introduce a new Grasshopper plugin that I’ve been working on: ABC Exporter.
If you’ve ever struggled to bring your complex parametric kinematics, generative motions, or even heavy static geometries from Grasshopper into modern real-time render engines like D5 Render, Twinmotion, Unreal Engine, or Blender, this plugin is built specifically for you!
Unlike standard FBX/OBJ exports that only capture static frames, ABC Exporter allows you to bake your slider-driven animations directly into the universally supported Alembic (.abc) format with just one click.
Key Features:
- Direct Animation Export: Easily record your Grasshopper slider animations and export them as highly optimized
.abcfiles. - Smart Material Grouping: Use the included
ABC Material IDnode to assign custom string names to your geometries. When imported into D5 or Twinmotion, your objects will automatically group into the same material slots, saving you hours of manual material picking! - Auto Mesh Triangulation: The built-in
ABC Mesh Triangulatecomponent intelligently converts any Brep, Surface, or standard Mesh into a fully triangulated mesh, ensuring 100% rendering compatibility without “broken faces” or normals issues. - Single File Root Wrapper: The exporter wraps your complex Grasshopper node structures into a single root object. No more messy, scattered outliners when you import into your DCC or render engine.
- Smart UI & Auto-spawning: Dragging the Material ID component automatically spawns and connects a Triangulate node, keeping your workflow fast and your canvas clean.
Workflow Demo:

Where to get it:
You can download the plugin right now on Food4Rhino or PackageManager: ABC Exporter | Food4Rhino
Compatibility:
- Works with Rhino 7 & Rhino 8 (Windows).
- Output
.abcfiles are fully tested with D5 Render, Twinmotion, Unreal Engine 5, and Blender
Free for students; for commercial use, please contact via email: truongloiphat.work@gmail.com
Cheers!

